#ifndef TILE_H
#define TILE_H

#include <SFML/Graphics.hpp>
#include <SFML/System.hpp>

class tile
{
    public:
        tile(int, int, float, float);
        virtual ~tile();

        sf::RectangleShape rect;
        int type;

    protected:
    private:
};

#endif // TILE_H
